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My work

Hello world

My name is Merel van der Werf, and I am an aspiring 3D artist currently residing in Enschede. I am studying creative media and game technology.

My interest in interactive media started when I first started to code in high school. Before then I thought of art as merely drawing or painting. Now I knew it could be digital as well.

And so after finding my passion for game design and 3d modelling. I am currently focused on character art.

Lift off

Currently I am looking for an internship starting february 2021. Where I am looking to work on improving my 3d art skills. And learn more about working in a motivated team of people.

My process blog

  • Sculpting for days

    13 november 2019 door

    The thing that captured most of my attention the last month has definetly been ZBrush. I have never used a digital sculpting tool before and BOY I love using it. I have spent countless hours on my sculpt for a sculpting class. But also worked on some projects on the side. These are some of… Meer informatie

  • Figure drawing

    13 november 2019 door

    The last couple of weeks I have also focused on improving my figure drawing skills. Because while I have been drawing since I was little. Most of that was focused on drawing wildlife rather than humans. And I found it a skill worth of improvement. So I have attended a masterclass along with drawing a… Meer informatie

  • Shaders & struggles

    13 november 2019 door

    This module I set multiple portfolio goals for myself. Most of which have gone pretty well and I’ll make a post about it later in detail. But I first wanted to make a quick post about my shaders. I wanted to explore shader graph in unity HDRP. But so far I spent half my time… Meer informatie

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